Cellphones:
‘PAC-MAN’S ARCADE CORNER’, Name-that-tune game. Produced for Namco, Inc.
Composer/Sound Designer
‘HOLLYWOOD HANGMAN’, Produced for Namco, Inc.
Composer/Sound Designer
‘PAC-MAN‘, ‘MS.PAC-MAN’, ‘DIG-DUG’, ‘GALAGA’, ‘TIME CRISIS’. Produced for
Namco, Inc.
Converted Original Arcade Game Audio
Nintendo Wii:
‘DESTINY OF ZORRO’, Adventure-based game. Produced for 505 Productions and
ZPI (Zorro Productions, Inc.).
Composer/Sound Designer
‘SPOGS RACING’, Racing game based on SPOGS franchise. Produced for
D2C Productions.
Composer/Sound Designer
Casual Downloadable:
‘DRESS SHOP HOP’, Diner Dash-style game. Produced for Playfirst
Productions.
Co-Sound Designer
‘BABBLIX’, Spelling challenge game. Produced for Ubisoft.
Composer/Sound Designer
Internet Flash-based Streaming Cartoon:
‘HEROES OF THE SECRET DIMENSION’. Produced for Gary Winnick
and LightSource Studios.
Composer
TV Set-Top Cartridge:
‘DEAL OR NO DEAL’, Based on TV show. Produced for JaxxPacific.
Sound Designer
‘1 VS 100’, Based on TV show. Produced for JaxxPacific.
Sound Designer
‘GO DIEGO GO’, Based on TV show. Produced for JaxxPacific.
Composer/Sound Designer
‘THOMAS THE TANK ENGINE’, Produced for JaxxPacific.
Composer/Sound Designer
‘SPIDERMAN’, Produced for JaxxPacific.
Composer/Sound Designer
‘RESCUE HEROES’, Award-winning game based on the syndicated Turner Network
children’s TV cartoon series. Produced for Xavix, Inc.
Composer/Sound Designer
PC:
‘NICKTOONS:WINNERS CUP RACING’, Sponge Bob/Jimmy Neutron animated
racing game. Produced for MTV.
Composer/Sound Designer
‘CHESS MANIAC’, Produced for Spectrum HoloByte and National Lampoon.
Composer/Sound Designer
‘BREAKTHRU’, Part of Tetris franchise. Produced for Spectrum HoloByte.
Co-Composer
‘MIG-29’, Add-on for Falcon 3.0. Produced for Spectrum HoloByte.
Arranger (of 3rd-party music for Sound Blaster family, MT-32 and Sound Canvas)
‘SIM SAFARI’, Produced by Maxis for Electronic Arts.
Co-Sound Designer
‘ALADDIN’ , Produced (Unreleased) for Disney Interactive.
Sound Designer
‘DINONAUTS’, Dinosaurs-in-space game for ages 5-9. Created by Gary Winnick,
Produced by AJ Redmer’s Orbital Studios, Inc. for Virgin Sound&Vision
(US version) and Electronic Arts Victor (Japanese version).
Composer/Sound Designer
‘THE LEGEND OF SHANNARA’, Produced by Far Productions for
Legend Entertainment.
Composer: Overture for Game’s Pre-History
‘TOP GUN’, Produced by SpectrumHoloByte.
Co-Editor: Voiceovers
‘PYRAMID’, On-line puzzle game for AOL. Produced by Orbital Studios, Inc.
Sound Designer
‘CONSPIRACY’, On-line strategy game for AOL. Produced by Orbital Studios, Inc.
Sound Designer
Nintendo Game Boy Advance:
‘EYE OF THE BEHOLDER’, Official Dungeons and Dragons game by
Wizards Of The Coast. Produced for InfoGrames, Inc.
Composer/Sound Designer
Sega Genesis:
‘STAR TREK:The Next Generation: Echoes Of The Past’. Produced by
Spectrum HoloByte.
Composer/Sound Designer
(Also Arranged Theme Music from Paul Mogg's MIDI transcription)
Nintendo SNES:
‘STAR TREK:The Next Generation: Future's Past’. Produced by Spectrum HoloByte.
Co-Composer w/J.White
Mac:
‘DINONAUTS’, Dinosaurs-in-space game for ages 5-9. Created by Gary Winnick,
Produced by AJ Redmer’s Orbital Studios, Inc. for Virgin Sound&Vision
(US version) and Electronic Arts Victor (Japanese version).
Composer/Sound Designer
3DO:
‘DINONAUTS’, Created by Gary Winnick. Produced by AJ Redmer’s Orbital Studios, Inc.
for Virgin Sound&Vision (US version) and Electronic Arts Victor (Japanese version).
Composer/Sound Designer
Independent Consultation:
Sound Design for Rare Productions (Carol Rudisill) ‘STAR TREK:TNG’
for 3DO, Inc.
Sound Design for Orbital Studio’s adaptation of Jules Verne novel for Sanctuary Woods.